Oink
Nodes

ChannelMerge

ChannelMerge — combine one channel of A and B.

raw .md
NodeChannelMerge
Type idOC_N_channelmerge
MenuChannel › ChannelMerge
Nuke classChannelMerge
Codeopencomp_core/nodes/merge/channel_nodes.py

ChannelMerge properties

Inputs and outputs

PortNameType
input 0Bimage
input 1Aimage
input 2maskimage
output 0Imageimage

Knobs

Panel tab Channelmerge, in panel order.

KnobLabelTypeDefaultRange / valuesNuke knobDescription
AAtextrgba.alphaA
operationoperationmenuunionunion, absminus, b if not a, divide, from, in, max, min, minus, multiply, out, plus, stencil, xoroperation
BBtextrgba.alphaB
outputoutputtextrgba.alphaoutput
bboxSet BBox tomenuunionunion, B side, A sidebbox
mask_channelmaskmenunonenone, rgba.alpha, rgba.red, rgba.green, rgba.blueMask channel (a linked mask input with none uses rgba.alpha)
invert_maskinvertboolfalseinvert_mask
mixmixfloat10 to 1mix

Other knobs (Python, .nk and the assistant; not on the panel)

KnobLabelTypeDefaultRange / valuesNuke knobDescription
gl_colorViewer Controls Colorfloat ×30, 0, 00 to 1
postage_stamp_frameStatic Frameint1-2147483648 to 2147483647
lifetimeStartLifetime Startint0-2147483648 to 2147483647
lifetimeEndLifetime Endint100-2147483648 to 2147483647
useLifetimeUse Lifetimebooleanfalse
cachedCachedbooleanfalse
bookmarkBookmarkbooleanfalse
dope_sheetDope Sheetbooleanfalse
clone_groupClone Groupstring
link_sourceLink Sourcestring
link_overridesLink Overridesstring
split_viewsSplit Viewsstring

Nuke equivalent

Imports from and exports to Nuke's ChannelMerge.

Nuke knobs not in this list import as a knob of the same name, or are kept unchanged for export. See .nk import.

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