UVProject
UVProject node.
UVProject (Nuke UVProject / GeoUVProject): sets the UV coordinates of the meshes in the scene, replacing any
they had, so a texture (GeoBindMaterial, a geo node's mat) maps onto meshes without UVs: GeoImport meshes,
ReadVFX level sets (made into their surface mesh here), anything.
| Node | UVProject |
|---|---|
| Type id | OC_N_uvproject |
| Menu | 3D › UVProject |
| Nuke class | UVProject (also imports GeoUVProject) |
| Code | opencomp_core/nodes/three_d/uv_project.py |

Inputs and outputs
| Port | Name | Type |
|---|---|---|
| input 0 | scene | scene |
| input 1 | axis/cam | scene |
| output 0 | scene | scene |
Knobs
Panel tab Uvproject, in panel order.
| Knob | Label | Type | Default | Range / values | Nuke knob | Description |
|---|---|---|---|---|---|---|
projection_mode | projection | menu | perspective | off, perspective, planar, spherical, cylindrical | projection_mode | |
plane | plane | menu | XY | XY, YZ, ZX | plane | |
u_invert | invert u | bool | false | u_invert | ||
v_invert | invert v | bool | false | v_invert | ||
u_scale | u scale | float | 1 | 0.01 to 10 | u_scale | |
v_scale | v scale | float | 1 | 0.01 to 10 | v_scale |
Other knobs (Python, .nk and the assistant; not on the panel)
| Knob | Label | Type | Default | Range / values | Nuke knob | Description |
|---|---|---|---|---|---|---|
gl_color | Viewer Controls Color | float ×3 | 0, 0, 0 | 0 to 1 | ||
postage_stamp_frame | Static Frame | int | 1 | -2147483648 to 2147483647 | ||
lifetimeStart | Lifetime Start | int | 0 | -2147483648 to 2147483647 | ||
lifetimeEnd | Lifetime End | int | 100 | -2147483648 to 2147483647 | ||
useLifetime | Use Lifetime | boolean | false | |||
cached | Cached | boolean | false | |||
bookmark | Bookmark | boolean | false | |||
dope_sheet | Dope Sheet | boolean | false | |||
clone_group | Clone Group | string | ||||
link_source | Link Source | string | ||||
link_overrides | Link Overrides | string | ||||
split_views | Split Views | string |
Nuke equivalent
Imports from and exports to Nuke's UVProject (GeoUVProject also import to it).
Nuke knobs not in this list import as a knob of the same name, or are kept unchanged for export. See .nk import.
GeoBindMaterial
Nuke 17 GeoBindMaterial: the `mat` input's material (Project3DShader, an image as a texture) on the prims whose paths match `mask` (space-separated globs; a path also takes everything under it; empty
GeoImport
Imports a 3D scene file (USD, Alembic, OBJ, FBX, glTF, PLY, STL, or a Blender .blend) into the 3D system; the file's animation follows the frame through time offset and time scale.