Oink
Nodes

Remove

Remove — remove or keep channels / layers.

raw .md
NodeRemove
Type idOC_N_remove
MenuChannel › Remove
Nuke classRemove
Codeopencomp_core/nodes/merge/channel_nodes.py

Remove properties

Inputs and outputs

PortNameType
input 0Imageimage
output 0Imageimage

Knobs

Panel tab Remove, in panel order.

KnobLabelTypeDefaultRange / valuesNuke knobDescription
operationoperationmenuremoveremove, keepoperation
channelschannelstextallchannels
channels2andtextnonechannels2
channels3andtextnonechannels3
channels4andtextnonechannels4

Other knobs (Python, .nk and the assistant; not on the panel)

KnobLabelTypeDefaultRange / valuesNuke knobDescription
gl_colorViewer Controls Colorfloat ×30, 0, 00 to 1
postage_stamp_frameStatic Frameint1-2147483648 to 2147483647
lifetimeStartLifetime Startint0-2147483648 to 2147483647
lifetimeEndLifetime Endint100-2147483648 to 2147483647
useLifetimeUse Lifetimebooleanfalse
cachedCachedbooleanfalse
bookmarkBookmarkbooleanfalse
dope_sheetDope Sheetbooleanfalse
clone_groupClone Groupstring
link_sourceLink Sourcestring
link_overridesLink Overridesstring
split_viewsSplit Viewsstring

Nuke equivalent

Imports from and exports to Nuke's Remove.

Nuke knobs not in this list import as a knob of the same name, or are kept unchanged for export. See .nk import.

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